![]() ![]() Needless to say the soundtrack is remarkable and one of the best of all times. ![]() Played it as a child, as a teenager and now as an adult and the value stays the same, incredibly fun, insanely hard and outstandingly gorgeous. I'm playing it right now for the third time. The damage model is by far the most accurate you can get from a videogame, smashed cars look really close to scrapped cars in real life accidents and no other game, not even Racedriver: GRID was able to match this level of detail. You can battle your way to the front of the pack by taking down rivals and causing spectacular crashes. The graphics are still stuning to date and the sense of speed is pure madness, even though the fastest cars reach something near 340 km/h, you feel like driving over 400 and the risk is unmatched. Wikipedia: Link Game review links: Metacritic : 93/100 Game description: Burnout 3 challenges you to crash into (and through) busy intersections, while creating as much damage as possible. ![]() In my opinion PS2 handles it better than Xbox since it's better optimized to support Criterion's RenderWare engine. In my opinion PS2 handles it better than Xbox It's until today the best arcade racer ever released for any kind of video gaming platform. For example lets say you have texture A and texture B right next to. You have to think of GS memory as a continuous pool. The psp versions have similar problems when you emulate them as well. It's until today the best arcade racer ever released for any kind of video gaming platform. Burnout skyboxes seem to be weird on every platform. ![]()
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